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Space Gun (video game)
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Space Gun (video game) : ウィキペディア英語版
Space Gun (video game)

is a first-person, shoot 'em up arcade game released by Taito in 1990. It was later distributed for various home games consoles in 1992, and in 2005, it was included as part of the compilation ''Taito Legends'' on the PlayStation 2, PC and Xbox. It is set aboard a crippled space station that has been overrun by hostile alien creatures; there are human crew members that the player must attempt to rescue while destroying the alien creatures. ''Space Gun'' features simulated gore, giving the player the ability to shoot limbs off the creatures while blood splatters appear on screen. Various weapon upgrades can be found during gameplay. The music from the game is featured on several commercially released compact discs. It was fairly well received by critics both in arcades and when released for home systems. It was one of only a few games that supported a light gun peripheral for some of the home systems releases.
==Gameplay==

The game is set in a fictional future, in the year 2039, where humans have begun deep space exploration. A distress call is transmitted from a crippled ship near an alien planet. The game's protagonist, a special soldier, responds to the call. Upon boarding the ship, the soldier discovers it has been overrun by hostile aliens. The aliens have captured the human crew for an unknown purpose. The story has sections that take place aboard the space craft and on the planet's surface. The protagonist's overall goal is to rescue as many human hostages as possible, eliminate the alien threat, and escape the space craft.
''Space Gun'' is an Arcade Rail Shooter in which the player views the on-screen action from a first person perspective. Players use a cabinet mounted light gun to target and shoot enemies. Enemies are either mechanical guns that descend from above the screen or aliens,〔 several of which can only be defeated by first shooting away their limbs. The player must save human hostages from the creatures.〔 Occasionally, a hostage will mutate into an alien. In addition to the standard rapid fire weapon, there are four other weapons: a flamethrower, grenade launcher, freeze bomb, and blade bomb.〔 These weapons require ammunition which can be collected throughout the stages, and are activated by the player using the pump action of the mounted gun. The arcade cabinet features foot pedals (visible in picture) that, when pressed, reverse the player's direction. This is an essential feature, as it allows the player more time to fire upon an incoming enemy and to also help keep the number of enemies at a more manageable level and thereby keep from being overwhelmed. It also adds an element of strategy to the game, as over-use of the "backpedal" runs the risk of running out of time on the level.
There are six or seven levels (depending on which version of the game is being played) that are split into four subsections, each with its own end-of-level boss.〔Sega Master System version back cover〕 Between levels the story is explained and moved forward through the use of short animated cut-scenes with text on the screen. Players can often choose their own path through the level by selecting a door or arrow using the gun.〔 Several of the home system versions feature light gun support; however, all of them allow the player to move a crosshair to target enemies. The multiplayer game is identical to the single-player experience, but the Sega Master System, Commodore 64 and ZX Spectrum versions do not feature multiplayer.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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